* The new spawn menu has a configurable system of categories and filters from a base list of all of the resources available and will also automatically generate icons for spawnable items, eliminating both the need to produce icons for every object in the world and keep up with new releases, and concerns about not covering third-party creations. Can select the focal point by clicking at the point. * A higher-quality Depth of field effect with a more intuitive interface. * A Morphing Effect that allows the map and props to be warped, in a watermarked position on the screen, this is still beta. They will allow players to make more complex flying machines as well as aid in steering such objects. * Hoverball tool-gun: attaches hovering balls to objects and hovers them at set heights. * Winch Constraint tool-gun: a constraint that allows control of a length of rope at set speeds with the number-pad. * Motor tool-gun: allows props to automatically rotate. (Except for other players and the map itself) * The Physics Gun is able to move any entity. * Color-wheel within bloom and colour-gun toolmodes.
* Appearance of thrusters can be altered, right down to the * eventPlayerInitialSpawn( playerid ) - called just before player's
* _spawnmenu.SetCategory( player, category ) Garrys Mod (abbreviated GMod) is a 2006 sandbox game developed by Facepunch Studios and published by Valve.The base game mode of Garrys Mod has no set objectives and provides the player with a world to freely manipulate objects in. * _spawnmenu.RemoveCategory( player, category ) * _spawnmenu.AddItem( player, category, name, command ) * _player.ShouldDropWeapon( player, bool ) * Returned tables now start from 1 instead of 0 as is the Lua * GetPlayerDamageScale( hitgroup ) - see a * _player.ShowPanel( player, name, show ) * _phys.ApplyForceOffset( ent, force, worldpos ) * _npc.AddRelationship( ent, ent, disposition, priority ) * _util.ScreenShake( pos, amp, frequency, duration, radius ) * Scope graphics are now drawn behind kills/chat * Chat style messages now show in single player * HideAndSeek - Hiders get melon and baby guns * Fortwars - Fixed buying weapons as spectator
Extract the zip contents to the folder created in the. C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\addons. It should be somewhere, inside Steam’s folder. * Text, rects and wquads showing in the next level Wait a few seconds, close the ad, and download the file (700MB). * Changed weapon select menu to fit more weapons (use gm_wepselmode * Spawn menu now grows with a higher screen res